Project Overview

Helping Health

This project will use the design processes from IDEO and Stanford to aid students in their attempt to solve health issues in our communities. Students will begin the project with an expert panel of 15+health professionals who will help them frame the problems facing their fields. Doctors, nurses, health administrators, CDC personnel, substance abuse prevention specialists, and more will populate the panel, then later serve as mentors for students throughout the project. Students will capture their processes and solicit feedback online and will do intensive fieldwork to vet their ideas and learn more about their project interests. They will attend trips to Atlanta, Chattanooga, and Winston-Salem to visit a variety of fascinating sites that will inform and inspire them. Students will create products or services to address a problem of interest, then present those ideas to the same experts who attended the entry event in a poster session at the final exhibition. 


Driving Question


How can we help solve health problems in our community & beyond?

Milestones & Timeline


The milestones below:


Entry Event

TCEC held a Town Hall and a community forum to talk about public health issues, then let students chat with presenters to “shop around” for project ideas. Students have thought up problems to work on. For the final product, these same presenters will come back and view the potential solutions devised by students.

Milestone 1: Challenge Definition & Discovery


During this checkpoint, the student teams  have researched and defined a specific problem associated with a health issue in order to outline a potential solution in the form of a product or service. Students have submitted a project proposal to each other and their teachers. The proposal's were professionally organized and documented their ideas for future communications with community experts and professionals.


Milestone 2: Interpretation & Ideation

During this phase, students have made sense of their work from the Discovery phase by sifting through their field notes and synthesizing the information they gathered. Following that, they conducted a formal brainstorm to create solutions for the problem they have identified and investigated. They used protocols from Stanford D.School's design bootleg book and the IDEO workbook to organize their work. In this phase, the students also told their group's story on social media and to their peers to help them analyze their field work more fully.


Milestone 3: Experimentation 

During this phase, students designed a prototype for a potential solution to their health issues. After structuring their ideas, they solicited  feedback from mentors, peers, and their social media audience. They integrated that feedback into their next prototypes.


Milestone 4: Evolution & Exhibition

Students entered the evolution phase where they monitored their programs and packaged them in ways that are compelling to the public audience. The goal for this phase is for students to have final drafts of the service plan that they could show to organizations to launch their product or service. The evolution phase also involves students creating materials and branding their products.

Final Event & Products


In the final stage of the project, the roles were reversed. There was a  town hall-styled panels comprised of students discussing the problems that they researched and the potential solutions that they developed. The health professionals who were at the entry event returned to see the student-led panels. If a promising solution is thought-out enough, there is the potential for an interested community member to back the idea and help bring it to reality.

For the final event, the students will need to have

  • Prototypes of working product and/or pilot program

  • Branded business/ organizational identity: Who are you? What are you trying to do?

    • Organizational identity document (mission, vision, program/activities, budget, strategic plan, organizational structure, marketing/communications, social media, impact plan)

    • Website

    • Logo

    • Brochure/flyer

    • Social media campaign

  • Presentations (to the bucket groups)

  • Final Town Hall participation

    • Students will speak on various panels related to their projects topics. Panels mimic the bucket groups as best as possible

    • Gallery walk posters session afterward to chat with community partners about their ideas/ potentially setting up future capstone, passion projects, and/or service-learning opportunities

  • Posters

    • Shows their organizational ID

    • Presents workable solutions

    • Documents their process

    • Well designed

    • Team presentations

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